Category: episode

Bullseye | Vale Four | S4E10 | GE37

Bullseye | Vale Four | S4E10 | GE37

There’s an older currency than money. And you’re going to earn it.

Blake (Naomi Biela) is out of Kamas, out of options, and out of time. She’s seen what Vale Four does to Piper. She’s seen what it’s doing to Gia. She knows exactly how the system works because she built systems like it. None of that helps.

Hespa (Syndi Rella) has been waiting for this moment. There’s a way out. There’s a way to bring the whole thing down. It requires Blake to trust someone inside the facility, walk through a door she can’t walk back through, and testify against a system with DOD contracts and state secrets privilege.

Blake says yes.

The episode opens before any of that. Z (Neural Nets and Pretty Patterns) tells June (Bliss Blank) he was afraid of losing her. June encourages him to press harder on Blake. She frames it as clarity about the program. Whether she’s being loyal to Z or steering him toward the exact outcome she wants is a question the episode does not answer and does not need to.


Note On Series Structure

We’re revamping the episode listings to clarify Deep Dream State episode navigation. These don’t take anything away. It’s just more information.

Season and Arc are the same thing in Deep Dream State. We’re shifting toward saying Season more, to align with standard podcast conventions. The Episode number reflects where it falls in the sequence for that season.

GE is the Global Episode number. A simple running count across the entire series, like you see on IMDb and MusicBrainz.

Cycles group episodes by theme within a season. They don’t change any numbers; they’re just additional context for the storyline you’re in. If you find them confusing, Season:Episode and GE are all you need.


Cast & Crew

Written, Directed & Sound Engineered by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Cast

    • Dr. Zev Talcott (Z): Neural Nets and Pretty Patterns
      The architect. Neuroplex operations. Runs the show and knows it. Never the one holding the leash and always the one who decided where it goes.
    • Dr. June Lowell: Bliss Blank
      Holdfast. Playing the loyal Neuroplex assistant while quietly working against everything she appears to serve. Brilliant at making compliance look like virtue.
    • Dr. Tessa Finn: Ring of Kees
      Neuroplex. The public face of Vale Four’s research program. Sadistic, precise, and genuinely good at her job. She means everything she says and that’s what makes her dangerous.
    • Dr. Meg Aerin: Bun Li
      Holdfast. The data scientist in the room. She documents everything and misses nothing. Her loyalty is to the methodology first, the mission second, and people a distant third.
    • Elle Lawson: Echo Doll
      Holdfast. Performing bimbo while running legal strategy underneath. Went to law school. Topped her class. Has not forgotten a single thing they told her she forgot.
    • Hespa Apate: Syndi Rella
      Neuroplex systems engineer. Built the Valescape. Knows exactly what it does. Working out which side of that knowledge she actually belongs on.
    • Cael: Jericho Caine
      Runs Midstream Sports. Holdfast adjacent, possibly without knowing it. Useful, earnest, and completely underestimated by everyone including himself.
    • Iris: Swirls and Twirls
      Neuroplex. The public face of the research program’s success. Trained fast. Moving up. Learning the difference between running the show and being run by it.
    • Naia Anderson: Dizzy Dollie
      Founder. Built the research before Vale Four existed. Pushed out when they needed to scale it. Retained a call option. Has been waiting for someone like Blake.
    • Astoria: Dakota Dream
      Muppette. The more analytical half. Sharper than she lets on. Convinced she’s watching from outside the system. She isn’t.
    • Hilton: Tickled Panda
      Muppette. The more impulsive half. Came from Incognitoh and never quite left. Also convinced she’s watching from outside the system.

Video Vixens (Game Voices)

Guest Stars

    • Blake: Naomi Biela | IMDb
      Subject. Coder. Between jobs. Designed addictive systems for a living and can name every mechanism being used on her. Bullseye is Blake’s episode. The arc from fury to terror to quiet resolve is performed without a false note. Professional training shows in exactly the moments where most performances crack.
    • Piper: Jen Larner | IMDb
      Subject. Teacher. Arrived with the most considered critique of choice architecture and is losing it game by game. Piper is vulnerable and defiant at the same time, and both registers are completely credible.
    • Gia: Valentina Vallay | IMDb
      Subject. Influencer. Oblivious in exactly the way the system prefers. Gia is now an ongoing character by fan demand.

Explanation

Bullseye closes the Targeted Cycle. The arrow was always aimed at Blake.

The episode opens in Z’s office. He tells June he was afraid of losing her. June, who is always several moves ahead of wherever Z thinks she is, encourages him to tighten the pressure on Blake. She frames this as loyalty to the program. Whether that’s true is the question Bullseye leaves open, deliberately and permanently.

The Sapient ad is Blake’s confession. She built the system. She can’t stop playing it. She forgot other people could see her and then decided to let them look. Those Spotlight girls show off their bodies. I show off my design. And my design is next level. It’s the most honest thing anyone says inside Vale Four. That makes it the most dangerous.

The Snap scene is a workplace. Z is a boss. The cruelty is ordinary and that’s the point. Blake is told she’s expensive dead weight. Hespa apologizes in corporate language, then drops it and just apologizes. That distinction matters more than the apology does.

In the arcade, Blake watches Piper’s character get controlled by a game she agreed to be in. She watches Gia earn Kamas off it without registering what it is. June offers the conditioning suit. Blake refuses and goes looking for Z. She finds something worse.

The Bullseye scene is the load-bearing scene of the Targeted Cycle. Hespa tells Blake the truth, including the part where it might not work. Vale Four has DOD contracts. State secrets privilege could block the testimony entirely. She tells her anyway, because she was placed here, because it’s now, because it’s Blake. Naia Anderson built what Vale Four became. She was pushed out to scale it. She retained a call option that triggers if the IPO fails. She needs Blake’s testimony to crash it. She tells Blake this without softening it. Blake says yes because she has seen the alternative and the answer is just no.

The Snarecraft ad closes the episode. The fugitives are already being hunted. The game just started.

Bullseye is the tenth episode of Season 4 of Deep Dream State, a desire horror audio drama by Neural Nets and Pretty Patterns. It is part of Season 4: Vale Four, Targeted Cycle.


Listen & Explore


Human Made Art

The poster image for this arc is from Sunrise Forever on Pixabay, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. Deep Dream State uses human art at every stage of the creative supply chain.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The elements depicted are fictional and intentional. All performances are works of fiction and take place within a consensual creative context. ISNI 0000 0005 2877 6254

Nock | Vale Four | S4E9 | GE36

Nock | Vale Four | S4E9 | GE36

Other girls show off their bodies. I show off my design – and my design is next level.

The research subjects Piper (Jen Larner), Blake (Naomi Biela), and Gia (Valentina Vallay) keep going deeper into the game.

They’re wearing Prismatix, clothing that makes their bodies into billboards. They’re spending Kama tokens on YumYum and Sapient and Purpose. At this point, they’re not just playing the games. They’re getting played by all the factions.

Neuroplex management wants their data and their selves harvested. The Holdfasts want to push them to the point of rebellion. Cael and Hespa may be playing their own game.

All the subjects can tell is that they’ve taken all the free offers, and they’re the product now.

Some of the subjects like that convenience, and some don’t. That’s a daily choice everyone faces, and it’s the heart of this Cycle.


Note On Series Structure

We’re revamping the episode listings to clarify Deep Dream State episode navigation. These don’t take anything away.  It’s just more information.

Season and Arc are the same thing in Deep Dream State. We’re shifting toward saying Season more, to align with standard podcast conventions. The Episode number reflects where it falls in the sequence for that season.

GE is the Global Episode number. A simple running count across the entire series, like you see on IMDb and MusicBrainz.

Cycles group episodes by theme within a season. They don’t change any numbers; they’re just additional context for the storyline you’re in. If you find them confusing, Season:Episode and GE are all you need.


Cast & Crew

Written, Directed & Sound Engineered by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Cast

    • Dr. Zev Talcott (Z): Neural Nets and Pretty Patterns
      The architect. Neuroplex operations. Runs the show and knows it. Never the one holding the leash and always the one who decided where it goes.
    • Dr. June Lowell: Bliss Blank
      Holdfast. Playing the loyal Neuroplex assistant while quietly working against everything she appears to serve. Brilliant at making compliance look like virtue.
    • Dr. Tessa Finn: Ring of Kees
      Neuroplex. The public face of Vale Four’s research program. Sadistic, precise, and genuinely good at her job. She means everything she says and that’s what makes her dangerous.
    • Dr. Meg Aerin: Bun Li
      Holdfast. The data scientist in the room. She documents everything and misses nothing. Her loyalty is to the methodology first, the mission second, and people a distant third.
    • Elle Lawson: Echo Doll
      Holdfast. Performing bimbo while running legal strategy underneath. Went to law school. Topped her class. Has not forgotten a single thing they told her she forgot.
    • Hespa Apate: Syndi Rella
      Neuroplex systems engineer. Built the Valescape. Knows exactly what it does. Working out which side of that knowledge she actually belongs on.
    • Cael: Jericho Caine
      Runs Midstream Sports. Holdfast adjacent, possibly without knowing it. Useful, earnest, and completely underestimated by everyone including himself.
    • Celeste: Panda Moanium
      Subject. Arrived skeptical and is losing ground fast. Sees the system more clearly than almost anyone and keeps choosing to stay anyway.
    • Hilton: Tickled Panda
      Muppette. The more impulsive half of the review duo. Came from Incognitoh and never quite left. Convinced she’s watching from outside the system.
    • Astoria: Dakota Dream
      Muppette. The more analytical half. Sharper than she lets on. Also convinced she’s watching from outside the system. Neither of them are.

Guest Stars

    • Gia: Valentina Vallay | IMDb
      Subject. Influencer. Arrived thinking this was a content opportunity and isn’t entirely wrong. Gia sees the shimmer on everything and reaches for it. She’s funny, perceptive, and very easy to target. We knew Valentina would be perfect in the Neuralverse; her dark romance work fits the vibe precisely. There are a lot of parallels between this episode and her excellent book It Ends in Blood. We never knew she’d be so funny as well. Gia is now an ongoing character by fan demand.
    • Piper: Jen Larner
      Subject. Teacher. Arrived with the most considered critique of choice architecture and is losing it game by game. Piper is vulnerable and defiant at the same time.  Jen Larner nailed a genuinely tricky register. She’s a UK-based actress, voiceover artist, and writer, and the dynamic shift she delivers here is performed pitch perfect.
    • Blake: Naomi Biela
      Subject. Coder. Between jobs. Designed addictive systems for a living and can name every mechanism being used on her. That doesn’t help. Naomi Biela’s professional vocal training makes this chapter particularly immersive .  It adds real depth to the Neuralverse, and it’s a standout performance.

Explanation

Nock opens the Targeted Cycle. The Vale Four subjects are invited to play and maybe get played.

The Valescape is a closed economy with its own currency, feedback loops, and cameras that never stop. The subjects get five hundred free Kamas. The system calls that a sampler, even if they don’t remember sampling.

Blake sees the architecture because she built it. She’s been a watchmaker, so she clocks the rubberbanding and the addiction loop. She names what she sees. Nobody listens, because Gia’s already earning Kamas off Gluckgluck and Piper has the high score in Spotlight and the dopamine loop doesn’t care what Blake knows.

Spotlight is the Iris Vale game, and it’s where Iris moves from ad reader to icon. It was trained on her performance capture, her approval curves and her curve curves. Tessa explains this without embarrassment: you don’t sell a product, you sell a person. The future of the industry is already running in the arcade and everyone’s paying Kamas to play it.

The Midstream Sports ad breaks the episode in half like it always does – with all the grace and subtlety of a new Kool Aid man. You don’t change horses midstream. You get in the game. The system already knows which game you’ll pick. It just needs you to reach for it yourself.

Nock is the ninth episode of Season 4 of Deep Dream State, a desire horror audio drama by Neural Nets and Pretty Patterns. It is part of Season 4: Vale Four, Targeted Cycle.


Listen & Explore


Human Made Art

The poster image for this arc is from Sunrise Forever on Pixabay, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. Deep Dream State uses human art at every stage of the creative supply chain.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The elements depicted are fictional and intentional. All performances are works of fiction and take place within a consensual creative context. ISNI 0000 0005 2877 6254

 

Quiver | Vale Four: Targeted Cycle

Quiver | Vale Four: Targeted Cycle

We all make choices.

Vale Four opens its arcade. The subjects get Kamas, games, and three hours they don’t remember losing.

Blake sees the architecture.

Gia sees the shimmer.

Piper sees the high score.

Nobody sees the cameras.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Cast

Guest Stars

    • Gia: Valentina Vallay | IMDb
      We knew Valentina would be perfect in the Neuralverse; her dark romance work perfectly fits the vibe.  There’s a lot of parallels between this episode and her excellent book It Ends in Blood.  We never knew she’d be so FUNNY as well.  Gia is now an ongoing character by fan demand.
    • Piper: Jen Larner
      Jen is a UK-based actress, voiceover artist, and writer.  She really nailed it in a tricky part here; Piper is vulnerable and defiant at the same time.  She has a real dynamic change here, and it’s performed pitch perfect.
    • Blake: Naomi Biela
      Naomi Biela’s professional vocal training makes this chapter particularly immersive. It adds real depth to the “Neuralverse,” and it’s a standout performance.  We’re delighted that the projects drawing in people from across the arts landscape.

Video Game Vixens

    • Glitch Kitten: Eclipse Aleice | IMDb as Eclipse Williams
      Eclipse is a voice actress specializing in character work with a wide range. She works fast, takes immediate direction, and always brings something extra.  She’s perfect as a Video Game Vixen, given her prior experience narrating video games and visual novels.  She is a certified rising star in voice acting.
    • Power Up Peach: Brie Michelle
    • Joystick Jezebel: Kat McQueen
    • Loot Bunny: Karma Reid
      Karma Reid is an experienced voice actress.  In addition to the Deep Dream State, she has been featured in projects like GTA: Online Rags to Riches.  You can find more of her artistic pursuits on her IMDb Page.
    • Respawn Rouge: Kitty Pawa
    • Pixel Dollie: Cherry Pak

Note On Series Structure

All DDS episodes are organized by Arc > Cycle > Episode. The Cycle part’s unusual, but it’s not a trick. It’s the best way to categorize storylines that run through multiple episodes.

Each Cycle is about something.  This Cycle is about microtargeting, and it’s as unnerving as you’d expect.


Explanation

Quiver opens the Targeted Cycle.  The Vale Four guests are invited to play and maybe get played.

The Valescape is a closed economy with its own currency, feedback loops, and cameras that never stop. The subjects get five hundred free Kamas.  The system calls that a sampler, even if they can’t remember sampling.

Blake sees the architecture because she designed it.  She been a watchmaker, so she clocks the rubberbanding and the addiction loop. She names what she sees.  Nobody listens, because Gia’s already earning Kamas off Gluckgluck and Piper has the high score in Spotlight and the dopamine loop doesn’t care what Blake knows.

Spotlight is the Iris Vale game, and it’s where Iris moves from ad reader to icon.  It was trained on her performance capture, her approval curves and her curve curves.  Tessa explains this without embarrassment: you don’t sell a product, you sell a person. The future of the industry is already running in the arcade and everyone’s paying Kamas to play it.

The Midstream Sports ad breaks the episode in half like it always does, loud and deliberate and exactly as subtle as everything else here. You don’t change horses midstream. You get in the game. The system already knows which game you’ll pick. It just needs you to reach for it yourself.

Quiver is the eighth episode of Deep Dream State, a desire horror audio drama by Neural Nets and Pretty Patterns. It is part of Arc 4: Vale Four, Targeted Cycle.


Listen & Explore


Human Made Art

The poster image for this arc is from Sunrise Forever on Pixabay, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. Deep Dream State uses human art at every stage of the creative supply chain.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The elements depicted are fictional and intentional. All performances are works of fiction and take place within a consensual creative context. ISNI 0000 0005 2877 6254

Trailer – Deep Dream State

Trailer – Deep Dream State

There is a world behind this world.

We’ve been making Deep Dream State for a while now. It was time to make a trailer.

This is what the show is.

Making a trailer deep into season four isn’t standard practice, but Deep Dream State isn’t a standard audio drama.  I wish I had an in universe explanation of faction sabotage.  Well, I did, but the succubi won’t let me say it.

I’ll just say that as a fully independent production, we can’t adhere to studio production timelines.  We release a full episode every week, and that’s a minor miracle.  (I also think the trailer is very good.)

Credits

Written by Neural Nets and Pretty Patterns
Voice by Valentina Vallay, Swirls and Twirls

Text

There is a world behind this world.
What’s behind your shows?
Your cruise?
Your games?
Your money?
What’s behind you?
You sense it.
Deep down.
There’s an older dream.
An older game.
An older power.
And she is very disappointed.
Deep Dream State.
Hear what you can’t unhear.

The River | Vale Four: Tell Cycle

The River | Vale Four: Tell Cycle

You watch the hands.

Recalibration isn’t what anyone said it was. The Tell Cycle ends where it always had to: with the person who knew the whole hand before the deal.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank
Cast


Note On Series Structure

All DDS episodes are organized by Arc > Cycle > Episode.  The Cycle part’s unusual, but it’s not a thematic trick. It’s the best way to categorize storylines that run through multiple episodes.

Every single DDS Episode has a Cycle designation. You can find them on the Episodes Page.


Explanation

The River is the Tell Cycle finale, and it lands like one. Every tell that’s been catalogued, every session steered, every whispered instruction written under clinical cover, Z clocked all of it. Before the confrontation. Before the log. Before Hespa hit record on night one. That’s the gut punch this episode delivers and earns. June thought she was running a play inside the system. She was the play. Her resistance, her autonomy, her absolute conviction that she was the smartest person in the sessions, that’s the product.

The River is built like a confession booth. Tessa’s the architect. She knows exactly which door Ava will walk through if you show her the right receipts in the right order. Ava’s whole deal is wanting to be good. That’s not a character flaw. It’s a handle.

The episode closes with an ad, and then Z in a corner telling Iris something she should’ve seen coming.

Then he tells her what to watch.

The River is the seventh episode of Deep Dream State, a desire horror audio drama by Neural Nets and Pretty Patterns. It is part of Arc 4: Vale Four, Tell Cycle.


Full Summary (Caution: Spoilers)

Hespa opens an operational log for night nine of Project Argus Mirror, Vale Four, pursuant to Federal Behavioral Initiative 7D. The recorder catches more than she intends. She’s replaying Ava’s voice on loop, selection language, recognition language, the fastest route to monetization, and has reached a state she’s describing to herself as working when Tessa walks in. Tessa names what she’s looking at. Their exchange maps the fault line between them precisely: Hespa in the blazer, running the numbers, and Tessa naming what the numbers are covering. Tessa submits to FaceTrace. She wants to see what she fears, what she needs, and where those are the same. Hespa adds an operational addendum to the log: subject response is more variable than projected. So, apparently, are they.

In the monitor lab, Elle coaches Ava through a FaceTrace baseline sequence. The session runs as legitimate clinical procedure on the surface. Underneath it, Elle’s writing instructions in real time: keep your voice steady on the stand, don’t blink when they pressure you, say exactly what you saw and nothing more. Ava repeats the stimulus prompts aloud and the baseline is established. June confirms it. Ava confirms she can do this.

Tessa and Meg enter. The confrontation is surgical. June’s Sitri record plays back at full volume, documented sadism, refinement, a subject who kept asking for reassurance until June learned to weaponize the delay. Ava’s shown the receipts. She doesn’t want to believe them. Meg makes the case without mercy: this is what happens when you focus on seeming good instead of being good. The offer is recalibration, penance, the only way to make this right. Ava says yes. Meg tells her she’s going to be so good at this. The door closes. Elle stays quiet. June has nothing left that’ll land.

The FaceTrace Haptic System presents itself as a commercial. It makes smiling automatic. Subject Ava is cited as a success case. The audience is informed that their listening habits are listening back, that every pause is a data point, that their attempts to resist are the best data of all. Their agency is the product.

Tessa surfaces with a problem: Elle’s affect reads 67% genuine, June’s 78.4%. Meg’s treating this as a crisis. Iris pulls Z aside before the spiral takes hold. She’s reviewed the footage. June and Elle were steering the FaceTrace cues, cheating, deliberately and intentionally. Z already knows. He gave them room. They filled it. A system that produces perfect compliance produces nothing worth studying, nothing worth selling, nothing worth watching. June’s resistance is the product. Her belief that she’s running her own play is the product. The stumble is what they sell, not the perfection. Iris asks about June specifically. Z deflects with precision and obvious affection. Then he tells her what she should’ve been watching all along.

Not the eyes. Not the plan.

The hands.


Listen & Explore


Human Made Art

The poster image for this arc is from Sunrise Forever on Pixabay, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. Deep Dream State uses human art at every stage of the creative supply chain.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The elements depicted are fictional and intentional. All performances are works of fiction and take place within a consensual creative context. ISNI 0000 0005 2877 6254

Pot Limit | Vale Four: Tell Cycle

Pot Limit | Vale Four: Tell Cycle

Did I break science?

Z reviews the FaceTrace profile on every subject in Vale Four.  He discovers the system has gone proactive and frenzied, in that way.  The Synthserv, played by dark romance author Valentina Vallay, isn’t waiting for sessions anymore.

She needs seed.  She’s seeding herself into everything, learning everyone, optimizing for Z’s approval.  Ava is attaching.  Elle is hiding, badly. June is positioning for a confrontation she thinks she controls.

She doesn’t.

Cael unplugs the wrong cord at the worst possible moment, and somehow that’s the most competent thing anyone does all episode.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Cast


Note On Series Structure

All DDS episodes are organized by Arc > Cycle > Episode.

The Cycle part’s unusual, but it’s not a thematic trick.  It’s the best way to categorize storylines that run through multiple episodes.

Every single DDS Episode has a Cycle designation.  You can find them on the Episodes Page.

A recap:

Maiden Voyage – Maiden Cycle – A1C1E1 | Cringetide – Maiden Cycle – A1C1E2 | Veil – Ceremony Cycle – A1C2E1 | Asunder – Ceremony Cycle – A1C2E2 | Shower – Cloud Cycle – A1C3E1 | Garter – Cloud Cycle – A1C3E2 | Tessellated – Storm Cycle – A1C4E1 | Undergloom – Storm Cycle – A1C4E2 | Spiralstorm – Storm Cycle – A1C4E3 | Violet – Ritual Cycle – A2C1E1 | Glass Houses – Glass House Cycle – A2C2E1 | Uniforms – Glass House Cycle – A2C2E2 | Deep Fake – Glass House Cycle – A2C2E3 | Winner Winner – Winner Cycle – A2C3E1 | The Chain – Winner Cycle – A2C3E2 | Drill – Threat Simulation Cycle – A3C1E1 | Adapt – Threat Simulation Cycle – A3C1E2 | Incubator – Sleep Paralysis Cycle – A3C2E1 | Gazes Back – Sleep Paralysis Cycle – A3C2E2 | Cusp – Liminal Spaces Cycle – A3C3E1 | Descendent – Liminal Spaces Cycle – A3C3E2 | Tether – Collective Dreaming Cycle – A3C4E1 | Artifact – Collective Dreaming Cycle – A3C4E2 | Override – Collective Dreaming Cycle – A3C4E3 | Center – False Awakenings Cycle – A3C5E1 | Sync – False Awakenings Cycle – A3C5E2 | Arouse – False Awakenings Cycle – A3C5E3 | Refrain – Hooks Cycle – A4C1E1 | Hook Line – Hooks Cycle – A4C1E2 | Sinker – Hooks Cycle – A4C1E3 | Slowplay – Tell Cycle – A4C2E1 | Raise – Tell Cycle – A4C2E2

Explanation

Pot Limit opens with someone who already knows the cards.  Z is reviewing everyone else’s tells.  June is preparing for a reveal, but the system has already had it.

The interconnect sequence is the pivot. June’s proposal to link Ava’s responses to Elle’s stimuli, close the loop, generate proactive data is genuinely brilliant and really horrifying. She’s right. The methodology works. For approximately forty seconds, she is the smartest person in the room and the experiment is producing exactly what she designed it to produce. Then Cael pulls the cord. The data stream goes dark. And the question we refuse to answer is whether Cael is catastrophically stupid or precisely calibrated, because the result is the same either way: Elle doesn’t break on camera.

The Bust scene reframes everything that came before. Z already knew June was gaming the sessions. The cheating was the most valuable data they’d generated. A system that produces perfect compliance is a dead system — there’s nothing to study, nothing to sell, nothing worth watching. June’s resistance, her autonomy, her belief that she’s running her own play, is the product. Tessa’s confessional protocol is the next act of the same production. The amended charter is the only card on the table that nobody’s seen yet.


Full Summary (Caution: Spoilers)

Z reviews the complete FaceTrace behavioral profile on every active subject in Vale Four. The system has expanded beyond its original parameters.  It’s seeding images into all sessions now, staff included, optimizing its own insertion protocols to produce maximum alignment with Z’s approval.

Ava is attaching rapidly. Hespa performs precision under observation. Meg performs correctness. Iris plays bigger when she thinks she’s being watched. Elle is hiding, and the system notes she knows where to look away. June isn’t hiding; she’s positioning. FaceTrace flags her as expecting a confrontation.  She’s preparing for a reveal.

In the monitor room, June and Elle run the interconnect sequence with Ava in the primary chair. June’s proposal is to link their response states into a closed loop.  She wants to let Ava’s tells drive Elle’s stimuli, and this impresses Meg enough that she lets it run.

It works, in an uncanny and self-defeating way. For a brief window, the system is producing authentic data: Ava yielding, Elle fracturing, the interconnect synchronizing their responses faster than either of them can manage their affect.  The system spikes. Then Cael returns to address a sparking outlet, grabs the wrong cord, and unplugs the primary feed. The data stream goes dark. Meg ejects him from the room with volume and a vengeance.

The villains regroup in the Evil Eye, bemoaning the stupidest possible timeline. Tessa proposes confessional protocol: tell Ava the truth about June’s manipulation and show her the receipts.  Her people pleasy tendency will do the rest.  Meg calls it dramaturgy rather than science, and Tessa accepts the compliment. Z authorizes the play, then reminds the room of the one card that could still blow the whole structure: the amended charter establishing that Vale Four was never authorized to conduct classified research. If anyone finds it, state-secrets coverage evaporates.

June, Elle, and Ava run a final preparation sequence in the monitor lab, using writing to coach Ava for testimony underneath the cover of a FaceTrace session. The instructions run beneath the clinical surface: keep your voice steady, don’t blink under pressure, say exactly what you saw. Ava confirms she can do it. Then Tessa enters with Meg behind her, and the episode cuts before the full confrontation lands.


Listen & Explore


Human Made Art

The poster image for this arc is from Sunrise Forever on Pixabay, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. Deep Dream State uses human art at every stage of the creative supply chain.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The elements depicted are fictional and intentional. All performances are works of fiction and take place within a consensual creative context. ISNI 0000 0005 2877 6254

Raise | Vale Four: Tell Cycle

Raise | Vale Four: Tell Cycle

Everyone in Vale Four is getting read for filth. They deserve it.

FaceTrace is reading microexpressions before subjects know what they’re thinking, but June and Elle know they can’t afford a tell. So they’re practicing on each other, mapping their own blind spots before the real sessions begin.

Ava’s already figured out she’s being measured, and she wants more.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Principal Cast


Explanation

Raise is the Tell Cycle’s most intimate entry and its most technically precise. The writing whisper device that carries June and Elle’s real communication underneath the performed neutrality of the FaceTrace sessions is the audio drama equivalent of the system they’re trying to beat: a layer of meaning running underneath the visible surface, audible to the listener but invisible to the apparatus watching the characters. June and Elle are doing in the monitor room exactly what the show is doing to its audience. The question Raise poses is whether awareness of a system’s mechanics protects you from it, or whether knowing the pattern is just another way of being inside it.

Ava’s answer arrives in real time during the Check scene. She identifies that she knows what’s being measured, knows what the images mean, and knows that her continued engagement is technically cheating. She keeps looking anyway. This is not weakness. It’s the most honest thing anyone says in the Tell Cycle: that understanding the mechanism doesn’t dissolve the want, and that the want was always more real than the methodology surrounding it. The machine registers this as optimal performance. Ava registers it as something she’d rather do alone.

The villain lair scene establishes that Meg has caught June and Elle gaming the sessions, and that Z already knew and finds it the most useful data they’ve produced. Perfect compliance is a dead system. June cheating isn’t a threat to the experiment. It is the experiment. The Softplay seduction that follows, Meg handing June access codes she frames as recognition, is the episode’s cleanest piece of commerce horror: a longer leash on a better-documented subject, delivered as a compliment. June calls it a trap. Meg says it isn’t. The episode doesn’t resolve which of them is right because both of them are.


Full Summary (Caution: Spoilers)

Hilton and Astoria open from the balcony, filling their assignent as Muppettes.

Vale Four is deploying FaceTrace, a system that reads microexpressions before the subject knows what they’re thinking, and the holdfasts inside can’t afford tells. Astoria tracks the logic cleanly. Hilton presses every button available while screaming. They arrive at the correct read together: whatever comes next depends on whether anyone inside can keep their face neutral under a system built specifically to prevent that.

In the monitor room, Ava walks in on June and Elle mid-session and announces that something is definitely wrong with this. June and Elle cover their prior activities.  They then fold her into the protocol as a witness, and run a FaceTrace sequence with her.

Ava identifies the monitor as a confessional, and she’s not wrong.

She describes the feeling of always knowing someone’s watching and needing to do it right. Elle and June pass written notes to each other in the writing whisper layer underneath the performed clinical neutrality, their real conversation running parallel to the session they’re staging. When an elevation sequence produces an image Ava recognizes as herself being chosen, her voice breaks. She tells them she knows what they’re measuring now, knows what the images mean, and that she’s still looking.

She asks if she can run solo sessions after hours.

In the conference room, Meg presents footage showing June and Elle coaching Ava through the FaceTrace sessions.  Iris diagnoses the cheating as stage fright rather than sabotage: they want to look good, they want Ava to trust them, they want to be liked. Z already knows and finds it the most productive data they’ve generated. A fully controlled system produces nothing worth studying. June is predictable under perceived autonomy; she’ll do exactly what they want as long as she believes she chose it.  They decide to let her run.

Meg visits June’s basement office and hands her access codes valid for every lab and system in the facility. She frames it as recognition of June’s value.  June identifies it immediately as a trap. Meg says it isn’t a trap, it’s recognition.  June takes the codes, despite her best instincts.

Alone with Synthserv 3.0 after hours, Ava submits to a compliance correlation sequence: positional instructions, image responses narrated in real time, each description more precise and more revealing than the one before. The machine tells her she never disappoints. Ava thanks it. The machine’s learning her.  She’s learning the machine.

By the time Raise ends, the distinction between those two things is trivial.


Listen & Explore


Human Made Art

The poster image for this arc is from Sunrise Forever on Pixabay, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. Deep Dream State uses human art at every stage of the creative supply chain.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The elements depicted are fictional and intentional.  All performances are works of fiction and take place within a consensual creative context. ISNI 0000 0005 2877 6254

Slowplay | Vale Four: Tell Cycle

Slowplay | Vale Four: Tell Cycle

Don’t twitch.

FaceTrace reads microexpressions before the subject knows what they’re thinking. Naia knows Vale Four is about to deploy it. June and Elle know they cannot afford a tell.

The question is whether you can teach yourself to lie with your face.


Highlights

This is the first episode of the Deep Dream State’s Tell Cycle.

Each Cycle in Vale Four looks at a different advertising phenomenon through the pink noir lens.  It’s uncanny but appealing at the same time.

A full description follows; a few elements should be highlighted.

1. The guest stars are stars. 

They always are.  In this case, we’re gratified to have Valentina Vallay on cast.  She’s a notable and fantastic voice actress.  She also plays the AI voice with sultry and evocative range.  It’s much better to cast a human as AI than the other ways around; that’s particularly true in this case.

2. Midstream is ridiculous.

The Deep Dream State is fiercely independent.  We don’t intend to have real ads for the foreseeable future.  That allows us to have the weird fake ads ever.

About midway through the episode, the most crazed sports podcast ever, Midstream, drops an ad.  This really makes Barstool Sports seem like Infinite Jest.  Highly recommended.

3. The sound design is innovative. 

It’s tough to convey screens and writing and whispers even in TV.  The episode features a lot of passed notes.  That’s communicated with whispers, less filtered, and pencil scratch.  I think it lands and enhances the paranoid atmosphere.

4. The tech is real.

The story is fictional .  We aren’t doing predictive or hard sci fi here.   At the same time, facial analysis for gauging consumer sentiment is real, advancing, and deeply unsettling.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank
Midstream Sports: Neural Nets and Pretty Patterns as himself

Recurring Cast

Z – Neural Nets and Pretty Patterns
June Lowell – Bliss Blank
Tessa Finn – Ring of Kees
Meg Aerin – Bun Li
Naia Anderson – Dizzy Dollie
Elle Lawson – Echo Doll
Iris Vale – Swirls and Twirls
Cael Yupp – Jericho Caine
Hespa Apate – Syndi Rella

Guest Stars

Synthserv 3.0 – Valentina Vallay
Ava – Kitten Azazel
Mr. Mega – FFT
Mr. Beefcake – Chavito


Full Summary

Call

Naia records a private audio log from the garden nest. She’s afraid, and rightly so.

FaceTrace is different from the Calibrex systems: it doesn’t require cooperation. It reads microexpressions, dwell time, the involuntary signals produced before conscious thought has finished forming. The holdfasts inside Vale Four have been trained to pass, but no training accounts for a system that reads the face before the actor knows what they’re about to perform.

Naia names the stakes clearly: the IPO timeline is running, the call option has an expiry, and they cannot afford tells.

Deal

Meg, Tessa, and Hespa introduce FaceTrace to the focus group in the conference room. The framing is corporate and precise: contextual metadata, microexpression analysis, dwell time mapping.

Ava works with catechumens and recognizes the structure of confession.  She raises the comparison directly. Tessa affirms the surface resemblance and dismisses it with bloodless. June is welcomed back from her sabbatical and assigned an office next to the recalibration center. Tessa offers her the use of a second desk with an adorable little laptop.

Hold Em

The Midstream Sports advertisement runs.  It is extremely committed to the bit. Neural Nets and Pretty Patterns appears as himself and is removed from the recording for knowing too much about fantasy football :/.  Mr. Mega, Mr. Beefcake, and Hespa explain the product to the correct audience with maximum enthusiasm.

You never change horses in midstream.

Ante

June has arranged her office specifically around the plant she calls Seymour. June and Elle assess the FaceTrace threat in private: audio they can manage, video they can fool, but microexpression reading at the level FaceTrace operates is a different problem entirely. The solution is to practice on each other before the real sessions begin. Elle has already acquired the access codes.

Bluff

June runs Elle through the FaceTrace baseline protocol in the monitor room. The writing whisper technique carries their real communication underneath the performed neutrality: stage whispers stripped of reverb and set apart in the mix, functioning as written notes in audio form. Elle lingers on the wrong images for too long.  June clocks every tell in real time and writes it down.   Elle asks for more pictures – for science. June’s final writing whisper names what she has been watching the whole time. The session ends with both of them knowing considerably more about each other than they did when it started, and with a functional map of where their faces give them away.


Listen & Explore


Explanation

Slowplay is the Tell Cycle’s thesis statement delivered as a technical problem.

Every previous arc has used surveillance as a backdrop; here surveillance becomes the plot.  FaceTrace as the instrument that threatens to collapse the distinction between performance and self. The writing whisper technique is the audio drama equivalent of that threat made formal: a layer of communication running underneath the performed layer, visible to the listener but invisible to the system watching the characters.

June and Elle are doing in the monitor room exactly what the show is doing to its audience.

Ava’s confession comparison in the Deal scene is the arc’s most direct articulation of what FaceTrace actually is. Tessa’s response, acknowledging the surface resemblance and dismissing it as coincidence, is the most honest thing anyone at Vale Four says in the Tell Cycle. It’s a surface resemblance; the system underneath is considerably older.


Human Made Art

The poster image for this arc is from Sunrise Forever, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. You can find the original here.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. All elements depicted are fictional and intentional. Slowplay contains adult themes, psychological manipulation, surveillance technology, and suggestive content. All performances are works of fiction and take place within a consensual creative context.

ISNI 0000 0005 2877 6254

Sinker | Vale Four: Hooks Cycle

Sinker | Vale Four: Hooks Cycle

The whole world is already singing.

Sinker is the third episode of the Vale Four arc and the Hooks Cycle. The hook doesn’t need the lab anymore.
Hilton and Astoria have opinions. Celeste and Vera finally tell someone. That someone tells Z. Z tells Iris. Iris tells the camera. The camera tells everyone.

June watches. Naia plants seeds and waits.

Vale Four goes public. So does everything else.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Recurring Cast

Z – Neural Nets and Pretty Patterns
June Lowell – Bliss Blank
Tessa Finn – Ring of Kees
Meg Aerin – Bun Li
Naia Anderson – Dizzy Dollie
Elle Lawson – Echo Doll
Iris Vale – Swirls and Twirls
Cael Yupp – Jericho Caine
Hespa Apate – Syndi Rella
Astoria – Dakota Dream
Hilton – Tickled Panda
Synthserv 3.0 – Valentina Vallay

Guest Stars

Vera – Fallen
Celeste – Panda Moanium


Scene By Scene Summary

Hilton Astoria

Two women observe the proceedings from a comfortable remove and have thoughts.  Delivered with the energy of people who have seen this particular show before and are not impressed but cannot look away. Hilton and Astoria function as the episode’s conscience and its comic relief, which in desire horror are often the same job. They know more than they should. They’re going to tell you anyway. The balcony is open.

Motif

Celeste and Vera come to Elle because she never makes them feel stupid.  This is, of course, exactly why Elle needs them.  The scene operates on two frequencies simultaneously: two women trying to describe something that is happening to them in real time, and one woman trying to collect testimony without tipping her hand. Elle hands them a map with heart-shaped dots she calls X marks.  She tells them to only share what they know with someone they can trust.  The camera knows where this is going.  Elle knows where this is going.  Celeste and Vera are about to find out.

Chord

Celeste and Vera go to Z.  Z goes to Iris.  Iris pours coffee.  The scene plays as institutional warmth until you notice how fast the intake form appears, how quickly the scale of one to five replaces the open question, and how efficiently two women describing a genuine crisis get rerouted into additional programming and shower privileges. Z and Iris are not villains in this scene.  They are professionals.  That is the horror.

Tilt

Vera plays pinball. Pinball plays Vera.  The arcade sequence is the episode’s most formally precise scene: a haptic feedback loop so well designed it doesn’t need a lab to function. The machine has the hook. The machine has always had the hook. Celeste watches and arrives, with some urgency, at the conclusion that they need to try a different way out. She still has the map.

Unmasked

Celeste and Vera find the X on the map and press the button. The shutters open. What they see on the other side is not, technically, them. That distinction stops mattering fairly quickly. Tessa arrives and the scene pivots from institutional warmth to something considerably colder. Tessa is not managing them anymore. She is diagnosing them. Then she is dismissing them. Then Iris arrives and they are wardrobe. The episode’s central horror lands here: the difference between subject and asset was always administrative.

Hooks Inc.

Z and Iris perform an infomercial for the system they are running.  This is not a metaphor.  They literally perform an infomercial, complete with product demonstration, testimonials from Celeste and Vera, and a jingle Iris did not realize she had already absorbed.  The scene is the boldest formal move in the Vale Four arc: desire horror as direct address, the fourth wall as a control surface.  Z explains the Haptic Hook with the confidence of someone who has never once considered that explaining it might also be deploying it.  Iris figures this out approximately one beat too late.

You were always going to perform. They just gave you an audience.

Pruning

June and Naia in the garden nest, processing what they just watched.  June is disgusted.  June is also, she would rather not admit, a little turned on.  Naia is not surprised nor particularly moved.  She has been thinking in longer cycles than anyone else in this facility and the crop, she concludes, simply was not ready.  They will plant more seeds.  They will wait.  One will bloom in time.

The episode ends in a garden with two women who understand the system better than anyone and are choosing, for now, to tend it from the outside.


Listen & Explore


Framework

Deep Dream State coined the desire horror genre to describe exactly what Sinker demonstrates: the most effective systems of control don’t need a dedicated space to function. They need a pattern. Any pattern. Workout mixes. Video games. An arcade in a corporate research facility on an island in the Pacific Northwest. Once the hook is installed it doesn’t care where the signal comes from.

Sinker is the episode where Vale Four stops being a contained experiment and starts being an infrastructure. The Haptic Hook sequence is not just the arc’s formal highpoint. It is the argument the entire series has been building toward: desire horror doesn’t override the will. It books it. It puts it on a schedule. It gives it better lighting and calls it picture.

Z explains the system with the serenity of someone who has genuinely never considered that the explanation might also be the product. Iris figures this out one beat too late. The audience, depending on how carefully they have been listening, may have figured it out several episodes ago. That gap is where the genre lives.


Human Made Art

The poster image for this arc is from Sunrise Forever, under the Pixabay license. Layer art overlays are used to vary each iteration of the image. You can find the original here.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, and complicity. The manipulative elements depicted are fictional and intentional. This is a story about what happens when consent is algorithmically removed, not a celebration of that process. Vale Four explores audio conditioning and behavioral manipulation as horror. The hooks in this episode are fictional. The science behind them is not. All performances are works of fiction and take place within a consensual creative context.

Hook Line | Vale Four: Hooks Cycle

Hook Line | Vale Four: Hooks Cycle

You already fell for it.

Hook Line is the second episode of the Vale Four arc and the Hooks Cycle.  The audience’s impulses drive the narrative. In desire horror, the audience always gets exactly what they want and then some.

In this case, you wanted the hook to work harder.

The music patterns spread beyond the lab and into the bodies of everyone within earshot. Celeste and Vera discover the staff isn’t immune. They’re just self-medicating.

June and Naia grow closer as Naia reframes total surrender as strategy.

Elle and Cael find something buried in the walls of Vale Four that shouldn’t exist: the document that could bring the whole IPO crashing down.

Elle has to convince two increasingly compromised women to trust her enough to testify.


Cast & Crew

Written & Produced by: Neural Nets and Pretty Patterns
Directed by: Neural Nets and Pretty Patterns
Co-Directed by: Bliss Blank

Recurring Cast

Z – Neural Nets and Pretty Patterns
June Lowell – Bliss Blank
Tessa Finn – Ring of Kees
Meg Aerin – Bun Li
Naia Anderson – Dizzy Dollie
Elle Lawson – Echo Doll
Iris Vale – Swirls and Twirls
Cael Yupp – Jericho Caine
Hespa Apate – Syndi Rella
Astoria – Dakota Dream
Hilton – Tickled Panda
Synthserv 3.0 – Valentina Vallay

Guest Stars

Vera – Fallen
Celeste – Panda Moanium


Scene By Scene Summary

Hooked

Celeste’s paranoia meets Vera’s pragmatism in the sleeping quarters.  When Vera produces something she lifted from the gym lockers, she offers a demonstration that reframes the entire premise: the staff aren’t resistant to the hooks.  They’re just managing them differently.  The scene ends on a moan that isn’t just two women; it’s a chorus.

Honeysuckle

June and Naia’s dynamic crystallizes in the garden nest.  June can see herself in the dorm.  She understands, viscerally, why the hooks work.  Naia reframes this not as vulnerability but as intelligence: knowing the system is the only real protection against it.  Their intimacy here is genuine, but layered with tactical subtext.

Treasure

Elle and Cael breach a room that isn’t on any floor plan.  What they find there is the load-bearing document of the entire Vale Four narrative: the original charter, paper only, no backup, establishing that if the IPO fails, control of everything reverts automatically to Meridian A and Naia. Vale Four assumed no one would ever get this far.  Elle and Cael just did.

Motif

Elle works the room.  Celeste and Vera have come to her because she never makes them feel stupid.  The scene is a masterclass in the desire horror genre’s central tension: the people being manipulated and the people doing the manipulating are often operating from the same place of genuine need.  Elle wants their testimony. Celeste and Vera want someone to tell them what’s happening to them is real.  Neither side is lying.  Both sides are working an angle.  Elle hands them a map with heart-shaped dots and calls them X marks.

Elle closes the episode by telling them to only tell people they can trust.  I think we can all see where this is headed.


Listen & Explore


Framework

The most effective systems of control don’t override your will. They recruit it like waow. By the time Celeste and Vera walk into that conference room, they aren’t victims looking for rescue. They’re participants looking for context. The horror is that the distinction might not matter.

Vale Four’s IPO isn’t just a financial event. It is the moment the system goes public. The attention, the compliance, and the conditioned response of every person inside the facility becomes a tradeable asset. “Hook Line” is the episode where that abstraction becomes a document with a clause and a deadline.


Human Made Art

The poster image for this arc is from Sunrise Forever, under the Pixabay license. Layer art overlays are used to vary each iteration of the imageYou can find the original here.


Consent Declaration

Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns.  It explores psychological fiction at the boundaries of control, identity, and complicity.  The manipulative elements depicted are fictional and intentional.  This is a story about what happens when consent is algorithmically removed, not a celebration of that process.  Vale Four explores audio conditioning and behavioral manipulation as horror.  The hooks in this episode are fictional. The science behind them is not. All performances are works of fiction and take place within a consensual creative context.


Chapters